In my spare time I enjoy creating tutorials in which I share all my tips and tricks which I gathered over the years. I worked on titles such as Far Cry 4, Splinter Cell Blacklist and the Crysis series as well as other non disclosed titles.
I'm originally from Germany where I started my 3D Artist career at Crytek. Instructor BiographyHi! I'm Tim - Senior 3D Artist at Ubisoft Toronto.
What are the requirements?It is recommended to follow the course with the same software we use throughout the tutorial:ģDs Max 2017 (can be 20 too) and Substance Painter 2.
Learn how to create our base layer materials and how to use procedural textures, masks and generators to form up the wear and tear on our kukri resulting in a photo realistic appearance. If you are new to 3ds Max, follow the lessons in this Getting Started series and learn the basics. Right after that you will learn how to create an ultra realistic texture for our kukri. In the Substance Painter 2 part we will then bake our normal map as well as other important support maps. After the modeling process we will jump straight into the UVW Editor and focus on the importance of an optimized UV-Layout to get the maximum out of our texture. The modeling part covers the scene setup followed by the low and high-poly modeling in which we make use of advanced actions, modifiers and tools to help us create our kukri. At the end of the free part you have the option to learn even more with the extended edition in which we go over 10 more triple A quality PBR textures. 3dsMax Modeling MotionGraphics Tutorial Watch and learn in these tutorials, about what you can do with the Spline tool from.
Every step is documented without any fast forwarding. Understanding the Spline Tool In 3ds Max.
As part of the education I had an apprenticeship at an Architectural Visualization company in Aalborg called Dimension Design, where I'm now a 3D generalist and the Technical Director, writing scripts and plugins for 3ds Max.About This Series Create a first person kukri knifeįollow along for free in this compact ~3 hour long tutorial as we model and texture a game ready first person kukri knife. I recently finished studying multimedia animation at 3D College, Denmark. I've been working in 3ds Max since I was a kid (2001). I'm also doing Q&A videos, so please feel free to ask away :) I know a thing or two about V-RayĪside from that, I'll post my personal VFX and film projects as they are done.
In the FBX Import dialog box, use Web Updatetocheck for web updates, download the latest updates, and install them. The FBX importer is an independent plug-in that is frequently updated. If you guys are interested, I'd like to create a series of scripting tutorials as well, teaching you to use MaxScript in 3ds Max. and import it in Autodesk 3ds Max software. So let me know in the comments what you're looking for.Įvery now and then I'll post some quick tips about CG, VFX, software, pipeline and workflow. Right now, I'll focus on making tutorials for V-Ray, Phoenix FD and possibly Corona, now that Chaos Group and Render Legion have merged. Hi, I'm Kevin The Dane and on this channel I'll give you guys tips, tricks and tutorials to help you master 3ds Max and V-Ray.